package com.yanqu.road.entity.activity.twins.log;

/**
 * 上卡日志
 */
public class LogTwinsPveBattle {

    private int activityId;
    private long userId;

    private int missionId;
    private int bossId;
    private int refreshTimes;
    private String kungfuValue;
    private String attackValue;
    private String bossKungfuValue;
    private String bossAttackValue;
    private int isPass;
    private String randomReward;
    private String passReward;
    private String failReward;
    private long time;

    public LogTwinsPveBattle() {

    }

    public LogTwinsPveBattle(int activityId, long userId, int missionId, int bossId, int refreshTimes, String kungfuValue, String attackValue, String bossKungfuValue, String bossAttackValue, int isPass, String randomReward, String passReward, String failReward) {
        this.activityId = activityId;
        this.userId = userId;
        this.missionId = missionId;
        this.bossId = bossId;
        this.refreshTimes = refreshTimes;
        this.kungfuValue = kungfuValue;
        this.attackValue = attackValue;
        this.bossKungfuValue = bossKungfuValue;
        this.bossAttackValue = bossAttackValue;
        this.isPass = isPass;
        this.randomReward = randomReward;
        this.passReward = passReward;
        this.failReward = failReward;
        this.time = System.currentTimeMillis();
    }

    public int getActivityId() {
        return activityId;
    }

    public long getUserId() {
        return userId;
    }

    public int getMissionId() {
        return missionId;
    }

    public int getBossId() {
        return bossId;
    }

    public int getRefreshTimes() {
        return refreshTimes;
    }

    public String getKungfuValue() {
        return kungfuValue;
    }

    public String getAttackValue() {
        return attackValue;
    }

    public String getBossKungfuValue() {
        return bossKungfuValue;
    }

    public String getBossAttackValue() {
        return bossAttackValue;
    }

    public int getIsPass() {
        return isPass;
    }

    public String getRandomReward() {
        return randomReward;
    }

    public String getPassReward() {
        return passReward;
    }

    public String getFailReward() {
        return failReward;
    }

    public long getTime() {
        return time;
    }

    public void setActivityId(int activityId) {
        this.activityId = activityId;
    }

    public void setUserId(long userId) {
        this.userId = userId;
    }

    public void setMissionId(int missionId) {
        this.missionId = missionId;
    }

    public void setBossId(int bossId) {
        this.bossId = bossId;
    }

    public void setRefreshTimes(int refreshTimes) {
        this.refreshTimes = refreshTimes;
    }

    public void setKungfuValue(String kungfuValue) {
        this.kungfuValue = kungfuValue;
    }

    public void setAttackValue(String attackValue) {
        this.attackValue = attackValue;
    }

    public void setBossKungfuValue(String bossKungfuValue) {
        this.bossKungfuValue = bossKungfuValue;
    }

    public void setBossAttackValue(String bossAttackValue) {
        this.bossAttackValue = bossAttackValue;
    }

    public void setIsPass(int isPass) {
        this.isPass = isPass;
    }

    public void setRandomReward(String randomReward) {
        this.randomReward = randomReward;
    }

    public void setPassReward(String passReward) {
        this.passReward = passReward;
    }

    public void setFailReward(String failReward) {
        this.failReward = failReward;
    }

    public void setTime(long time) {
        this.time = time;
    }
}
